    #include <SFML/Graphics.hpp>
    using namespace sf;
     
     
    int main(int argc, char** argv)
    {
       Event event;
       Sprite Sprite;
     //  Image test;
     //  test.LoadFromFile("/Users/Nicolas/Desktop/ACPowa.png");
       Shape CircleD = Shape::Circle(310, 505, 70, Color(237, 122, 109));
       Shape CircleG = Shape::Circle(450, 500, 70, Color(237, 122, 109));
       Shape Corps   = Shape::Rectangle(320, 505, 438, 95, Color(237, 122, 109));
       Shape Polygon, oups;
     
     //  Sprite.SetImage(test);
     
       Polygon.AddPoint(320.000000, 109.000000,  Color(219, 60, 56));
       Polygon.AddPoint(320.000000, 90.000000,  Color(219, 60, 56));
       Polygon.AddPoint(328.000000, 74.000000,  Color(219, 60, 56));
       Polygon.AddPoint(344.000000, 51.000000,  Color(219, 60, 56));
       Polygon.AddPoint(367.000000, 38.000000,  Color(219, 60, 56));
       Polygon.AddPoint(386.000000, 35.000000,  Color(219, 60, 56));
       Polygon.AddPoint(419.000000, 54.000000,  Color(219, 60, 56));
       Polygon.AddPoint(433.000000, 73.000000,  Color(219, 60, 56));
       Polygon.AddPoint(438.000000, 92.000000,  Color(219, 60, 56));
       Polygon.AddPoint(438.000000, 108.000000,  Color(219, 60, 56));
     
       oups.AddPoint(376, 45, Color(225, 225, 225));
       oups.AddPoint(381, 45, Color(225, 225, 225));
       oups.AddPoint(381, 35, Color(225, 225, 225));
       oups.AddPoint(376, 35, Color(225, 225, 225));
     
       RenderWindow App(VideoMode(800, 600, 32), "Test");
     
       while(App.IsOpened())
       {
              while(App.GetEvent(event))
              {
                     if(event.Type == Event::Closed)
                            App.Close();
     
                     if(event.Type == Event::KeyPressed && event.Key.Code == Key::Escape)
                            App.Close();
              }
     
              Sprite.SetPosition(300., 400.);
              Sprite.SetCenter(0., 0.f);
              App.Clear(Color(42, 42, 42));
     
              App.Draw(CircleD);
              App.Draw(Corps);
              App.Draw(Polygon);
              App.Draw(oups);
              App.Draw(CircleG);
     
     
              App.Display();
       }
    }
